D: [iurt_root_command] chroot Installing /home/iurt/rpmbuild/SRPMS/fire-and-fondness-1.0.0-2.mga8.src.rpm Building target platforms: aarch64 Building for target aarch64 Executing(%prep): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.ULXrdq + umask 022 + cd /home/iurt/rpmbuild/BUILD + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + cd /home/iurt/rpmbuild/BUILD + rm -rf JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/bin/bzip2 -dc /home/iurt/rpmbuild/SOURCES/JohnGabrielUK-fire-and-fondness-b11242481aa0.tar.bz2 + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.7yaVXr + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + godot-headless --export-pack Linux/X11 fire-and-fondness.pck Godot Engine v3.2.3.stable.mageia - https://godotengine.org ERROR: get_language_code: Invalid locale 'C'. At: core/translation.cpp:945. ERROR: set_locale: Unsupported locale 'C', falling back to 'en'. At: core/translation.cpp:969. reimport: begin: (Re)Importing Assets steps: 42 reimport: step 0: mover_left.png reimport: step 1: mover_right.png reimport: step 2: mover_up.png reimport: step 3: player.png reimport: step 4: remains.png reimport: step 5: restart.png reimport: step 6: roses.png reimport: step 7: scanlines.png reimport: step 8: solid.png reimport: step 9: switch_left.png reimport: step 10: switch_right.png reimport: step 11: teleporter.png reimport: step 12: teleport_target.png reimport: step 13: wall.png reimport: step 14: zombie.png reimport: step 15: tileset_full.png reimport: step 16: cover.png reimport: step 17: cover_enhanced.png reimport: step 18: icon.png reimport: step 19: loading.png reimport: step 20: wallpaper.jpg reimport: step 21: arrow_left.png reimport: step 22: arrow_right.png reimport: step 23: atari_fire.png reimport: step 24: button_off.png reimport: step 25: button_on.png reimport: step 26: cursor.png reimport: step 27: door_h_closed.png reimport: step 28: door_h_open.png reimport: step 29: door_v_closed.png reimport: step 30: door_v_open.png reimport: step 31: fastforward.png reimport: step 32: fire1.png reimport: step 33: fire2.png reimport: step 34: fire3.png reimport: step 35: fire4.png reimport: step 36: flamethrower.png reimport: step 37: frog.png reimport: step 38: home.png reimport: step 39: lady.png reimport: step 40: logo.png reimport: step 41: mover_down.png savepack: begin: Packing steps: 102 savepack: step 2: Storing File: res://PersonSprite.tres savepack: step 2: Storing File: res://ScreenGlow.tres savepack: step 3: Storing File: res://.import/cover.png-7415a2400197f69905d305dff229e3ab.stex savepack: step 3: Storing File: res://cover.png.import savepack: step 4: Storing File: res://.import/cover_enhanced.png-4067ec9b6fb7e3fc1a11059d601abdef.stex savepack: step 4: Storing File: res://cover_enhanced.png.import savepack: step 5: Storing File: res://default_bus_layout.tres savepack: step 6: Storing File: res://default_env.tres savepack: step 6: Storing File: res://fonts/Apple ][.ttf savepack: step 7: Storing File: res://fonts/LevelSubtitle.tres savepack: step 8: Storing File: res://fonts/LevelTitle.tres savepack: step 9: Storing File: res://fonts/nokiafc22.ttf savepack: step 10: Storing File: res://fonts/small.tres savepack: step 11: Storing File: res://fonts/title.tres savepack: step 11: Storing File: res://fonts/visitor1.ttf savepack: step 12: Storing File: res://icon.ico savepack: step 13: Storing File: res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex savepack: step 13: Storing File: res://icon.png.import savepack: step 14: Storing File: res://.import/loading.png-10b6cb5dd686e9bfba85d6e0eaa9ca8e.stex savepack: step 14: Storing File: res://loading.png.import savepack: step 15: Storing File: res://objects/Board.tscn savepack: step 15: Storing File: res://objects/Door.tscn savepack: step 16: Storing File: res://objects/Firemaker.tscn savepack: step 17: Storing File: res://objects/FlameParticle.tscn savepack: step 18: Storing File: res://objects/Flamethrower.tscn savepack: step 19: Storing File: res://objects/GUI.tscn savepack: step 20: Storing File: res://objects/Global.tscn savepack: step 20: Storing File: res://objects/LevelButton.tscn savepack: step 21: Storing File: res://objects/LevelIntro.tscn savepack: step 22: Storing File: res://objects/Mover.tscn savepack: step 23: Storing File: res://objects/Player.tscn savepack: step 24: Storing File: res://objects/Roses.tscn savepack: step 24: Storing File: res://objects/Shader.tscn savepack: step 25: Storing File: res://objects/SkinSelector.tscn savepack: step 26: Storing File: res://objects/Sweetheart.tscn savepack: step 27: Storing File: res://objects/Switch.tscn savepack: step 28: Storing File: res://objects/TeleportTarget.tscn savepack: step 29: Storing File: res://objects/Teleporter.tscn savepack: step 29: Storing File: res://objects/Typewriter.tscn savepack: step 30: Storing File: res://scenes/Instructions.tscn savepack: step 31: Storing File: res://scenes/Level1.tscn savepack: step 32: Storing File: res://scenes/Level2.tscn savepack: step 33: Storing File: res://scenes/Level3.tscn savepack: step 33: Storing File: res://scenes/Level4.tscn savepack: step 34: Storing File: res://scenes/Level5.tscn savepack: step 35: Storing File: res://scenes/LevelSelect.tscn savepack: step 36: Storing File: res://scenes/Options.tscn savepack: step 37: Storing File: res://scenes/TitleScreen.tscn savepack: step 38: Storing File: res://scenes/YouWin.tscn savepack: step 38: Storing File: res://scripts/Board.gdc savepack: step 39: Storing File: res://scripts/Door.gdc savepack: step 40: Storing File: res://scripts/Firemaker.gdc savepack: step 41: Storing File: res://scripts/FlameParticle.gdc savepack: step 42: Storing File: res://scripts/Flamethrower.gdc savepack: step 42: Storing File: res://scripts/GUI.gdc savepack: step 43: Storing File: res://scripts/Global.gdc savepack: step 44: Storing File: res://scripts/Instructions.gdc savepack: step 45: Storing File: res://scripts/LevelBuilder.gdc savepack: step 46: Storing File: res://scripts/LevelButton.gdc savepack: step 47: Storing File: res://scripts/LevelIntro.gdc savepack: step 47: Storing File: res://scripts/LevelSelect.gdc savepack: step 48: Storing File: res://scripts/Mover.gdc savepack: step 49: Storing File: res://scripts/Options.gdc savepack: step 50: Storing File: res://scripts/Overlay.gdc savepack: step 51: Storing File: res://scripts/Player.gdc savepack: step 52: Storing File: res://scripts/Roses.gdc savepack: step 52: Storing File: res://scripts/SkinSelector.gdc savepack: step 53: Storing File: res://scripts/Sweetheart.gdc savepack: step 54: Storing File: res://scripts/Switch.gdc savepack: step 55: Storing File: res://scripts/TeleportTarget.gdc savepack: step 56: Storing File: res://scripts/Teleporter.gdc savepack: step 56: Storing File: res://scripts/TitleScreen.gdc savepack: step 57: Storing File: res://scripts/Typewriter.gdc savepack: step 58: Storing File: res://scripts/YouWin.gdc savepack: step 59: Storing File: res://shaders/glow_scanlines.tres savepack: step 60: Storing File: res://.import/door_close.wav-6d51b037aa421fb50d60ad99d0e24922.sample savepack: step 60: Storing File: res://sounds/door_close.wav.import savepack: step 61: Storing File: res://.import/door_open.wav-d2a7eea59e5dab48aad44a4432d91304.sample savepack: step 61: Storing File: res://sounds/door_open.wav.import savepack: step 61: Storing File: res://.import/flames_end.wav-64c94f0ded611ad15fc46afe045e7ec3.sample savepack: step 61: Storing File: res://sounds/flames_end.wav.import savepack: step 62: Storing File: res://.import/flames_spread.wav-32e43a6b0100c5579e13de0f92a50653.sample savepack: step 62: Storing File: res://sounds/flames_spread.wav.import savepack: step 63: Storing File: res://.import/flames_start.wav-dba87c1965d959a476b4f23b667b7519.sample savepack: step 63: Storing File: res://sounds/flames_start.wav.import savepack: step 64: Storing File: res://.import/gameover.wav-720d570044f8503c6b8dd433995b9cf1.sample savepack: step 64: Storing File: res://sounds/gameover.wav.import savepack: step 65: Storing File: res://.import/got_roses.wav-44726511310b5002709e4a61666a0c2f.sample savepack: step 65: Storing File: res://sounds/got_roses.wav.import savepack: step 65: Storing File: res://.import/levelclear.wav-ebcb260cd1d3b6f414a350076e594864.sample savepack: step 65: Storing File: res://sounds/levelclear.wav.import savepack: step 66: Storing File: res://.import/mover.wav-4add510bd51e23f75e1ce6d4344f9d91.sample savepack: step 66: Storing File: res://sounds/mover.wav.import savepack: step 67: Storing File: res://.import/step.wav-9cca760b1868a8ab63e2754ffcdcda53.sample savepack: step 67: Storing File: res://sounds/step.wav.import savepack: step 68: Storing File: res://.import/teleport.wav-8066b87dfc4d05c0fc8abdc78b9ef09a.sample savepack: step 68: Storing File: res://sounds/teleport.wav.import savepack: step 69: Storing File: res://.import/arrow_left.png-9f871f825c43acc292129ab97dfe16ea.stex savepack: step 69: Storing File: res://sprites/arrow_left.png.import savepack: step 70: Storing File: res://.import/arrow_right.png-6f0380150d0e33bfba1f0f01f81e7c8a.stex savepack: step 70: Storing File: res://sprites/arrow_right.png.import savepack: step 70: Storing File: res://.import/atari_fire.png-a3b6bc57cbadd48f75fe0443f398f7d6.stex savepack: step 70: Storing File: res://sprites/atari_fire.png.import savepack: step 71: Storing File: res://.import/button_off.png-15dd30647dd5c8ae7fe1e6f695d8a7b8.stex savepack: step 71: Storing File: res://sprites/button_off.png.import savepack: step 72: Storing File: res://.import/button_on.png-a769a549bec93363a14c4f674f511e9a.stex savepack: step 72: Storing File: res://sprites/button_on.png.import savepack: step 73: Storing File: res://.import/cursor.png-ab659432fe95e81e8963a978cc7193a5.stex savepack: step 73: Storing File: res://sprites/cursor.png.import savepack: step 74: Storing File: res://.import/door_h_closed.png-1a62890b0163d8451471c7a7afd82775.stex savepack: step 74: Storing File: res://sprites/door_h_closed.png.import savepack: step 74: Storing File: res://.import/door_h_open.png-f91b337d49c4a86bbfc61d6abae54945.stex savepack: step 74: Storing File: res://sprites/door_h_open.png.import savepack: step 75: Storing File: res://.import/door_v_closed.png-461066ade2164afc29ede599ee405aef.stex savepack: step 75: Storing File: res://sprites/door_v_closed.png.import savepack: step 76: Storing File: res://.import/door_v_open.png-fb043b3fc8bda349b1fb9344fac6b190.stex savepack: step 76: Storing File: res://sprites/door_v_open.png.import savepack: step 77: Storing File: res://.import/fastforward.png-54a455cbeeaf3aa1a532988a04203260.stex savepack: step 77: Storing File: res://sprites/fastforward.png.import savepack: step 78: Storing File: res://.import/fire1.png-ee50bcc27ecb418e3022ad7338878ee7.stex savepack: step 78: Storing File: res://sprites/fire1.png.import savepack: step 79: Storing File: res://.import/fire2.png-c0e357051245fbaa908d0c36181d5b36.stex savepack: step 79: Storing File: res://sprites/fire2.png.import savepack: step 79: Storing File: res://.import/fire3.png-5d4b1b1dbe51cbb513a2018c38f2c754.stex savepack: step 79: Storing File: res://sprites/fire3.png.import savepack: step 80: Storing File: res://.import/fire4.png-a3f41f189ef4a93fff8221c78bd026a1.stex savepack: step 80: Storing File: res://sprites/fire4.png.import savepack: step 81: Storing File: res://.import/flamethrower.png-f4adbcc36f7aaca8a9a3b2df02d9103b.stex savepack: step 81: Storing File: res://sprites/flamethrower.png.import savepack: step 82: Storing File: res://.import/frog.png-7399d0acadbbeb190024e107565ff756.stex savepack: step 82: Storing File: res://sprites/frog.png.import savepack: step 83: Storing File: res://.import/home.png-b9f2d22c8e67b3fa7789006766ad8661.stex savepack: step 83: Storing File: res://sprites/home.png.import savepack: step 83: Storing File: res://.import/lady.png-b72434c4664f09b5414425ca726d9ca6.stex savepack: step 83: Storing File: res://sprites/lady.png.import savepack: step 84: Storing File: res://.import/logo.png-9048fb90decc23e071a5e31cbd95178e.stex savepack: step 84: Storing File: res://sprites/logo.png.import savepack: step 85: Storing File: res://.import/mover_down.png-739a8ac0583c371a86ff3a034484c2e5.stex savepack: step 85: Storing File: res://sprites/mover_down.png.import savepack: step 86: Storing File: res://.import/mover_left.png-8c182fb485d1cf1063b2e385df091e02.stex savepack: step 86: Storing File: res://sprites/mover_left.png.import savepack: step 87: Storing File: res://.import/mover_right.png-97724f39da843db9562be3d6aead22bf.stex savepack: step 87: Storing File: res://sprites/mover_right.png.import savepack: step 88: Storing File: res://.import/mover_up.png-7095a6ea92d6a31b264df891643e7fcb.stex savepack: step 88: Storing File: res://sprites/mover_up.png.import savepack: step 88: Storing File: res://.import/player.png-f534b8a02ffb80eefc72936296201445.stex savepack: step 88: Storing File: res://sprites/player.png.import savepack: step 89: Storing File: res://.import/remains.png-5b281a70232f7bf5f5120b922202905c.stex savepack: step 89: Storing File: res://sprites/remains.png.import savepack: step 90: Storing File: res://.import/restart.png-53eaf8a47d95eb6dc9b4e237bb7b440c.stex savepack: step 90: Storing File: res://sprites/restart.png.import savepack: step 91: Storing File: res://.import/roses.png-c08bc50226e19391c9358f3086d0bf6c.stex savepack: step 91: Storing File: res://sprites/roses.png.import savepack: step 92: Storing File: res://.import/scanlines.png-0e0f30114e5ac647fb14eacd47a3a0f6.stex savepack: step 92: Storing File: res://sprites/scanlines.png.import savepack: step 92: Storing File: res://.import/solid.png-3a5e9927a63177a38f3c293177f520e6.stex savepack: step 92: Storing File: res://sprites/solid.png.import savepack: step 93: Storing File: res://.import/switch_left.png-8f0ce7465881b8dedc90eb628e777eeb.stex savepack: step 93: Storing File: res://sprites/switch_left.png.import savepack: step 94: Storing File: res://.import/switch_right.png-d21844a8af59427704bbc292b859379d.stex savepack: step 94: Storing File: res://sprites/switch_right.png.import savepack: step 95: Storing File: res://.import/teleport_target.png-fd060a24397bd3eec2b31ce72cf29a43.stex savepack: step 95: Storing File: res://sprites/teleport_target.png.import savepack: step 96: Storing File: res://.import/teleporter.png-4a5f632d5ec26ffb95c6f6e05728234d.stex savepack: step 96: Storing File: res://sprites/teleporter.png.import savepack: step 97: Storing File: res://.import/wall.png-202f71260357ef04e6e8c2cec090a94e.stex savepack: step 97: Storing File: res://sprites/wall.png.import savepack: step 97: Storing File: res://.import/zombie.png-c46fd7969fc8729cbef37888d674d674.stex savepack: step 97: Storing File: res://sprites/zombie.png.import savepack: step 98: Storing File: res://tilesets/TilesetFull.tres savepack: step 99: Storing File: res://tilesets/TilesetFull.tscn savepack: step 100: Storing File: res://.import/tileset_full.png-30292f53fa5cba4f730fd921619ad33c.stex savepack: step 100: Storing File: res://tilesets/tileset_full.png.import savepack: step 101: Storing File: res://.import/wallpaper.jpg-6e5858a9391c6147d01e7d0820667c91.stex savepack: step 101: Storing File: res://wallpaper.jpg.import savepack: step 102: Storing File: res://scripts/Board.gd.remap savepack: step 102: Storing File: res://scripts/Door.gd.remap savepack: step 102: Storing File: res://scripts/Firemaker.gd.remap savepack: step 102: Storing File: res://scripts/FlameParticle.gd.remap savepack: step 102: Storing File: res://scripts/Flamethrower.gd.remap savepack: step 102: Storing File: res://scripts/GUI.gd.remap savepack: step 102: Storing File: res://scripts/Global.gd.remap savepack: step 102: Storing File: res://scripts/Instructions.gd.remap savepack: step 102: Storing File: res://scripts/LevelBuilder.gd.remap savepack: step 102: Storing File: res://scripts/LevelButton.gd.remap savepack: step 102: Storing File: res://scripts/LevelIntro.gd.remap savepack: step 102: Storing File: res://scripts/LevelSelect.gd.remap savepack: step 102: Storing File: res://scripts/Mover.gd.remap savepack: step 102: Storing File: res://scripts/Options.gd.remap savepack: step 102: Storing File: res://scripts/Overlay.gd.remap savepack: step 102: Storing File: res://scripts/Player.gd.remap savepack: step 102: Storing File: res://scripts/Roses.gd.remap savepack: step 102: Storing File: res://scripts/SkinSelector.gd.remap savepack: step 102: Storing File: res://scripts/Sweetheart.gd.remap savepack: step 102: Storing File: res://scripts/Switch.gd.remap savepack: step 102: Storing File: res://scripts/TeleportTarget.gd.remap savepack: step 102: Storing File: res://scripts/Teleporter.gd.remap savepack: step 102: Storing File: res://scripts/TitleScreen.gd.remap savepack: step 102: Storing File: res://scripts/Typewriter.gd.remap savepack: step 102: Storing File: res://scripts/YouWin.gd.remap savepack: step 102: Storing File: res://icon.png savepack: step 102: Storing File: res://loading.png savepack: step 102: Storing File: res://project.binary savepack: end reimport: end + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.lwPBis + umask 022 + cd /home/iurt/rpmbuild/BUILD + '[' 1 -eq 1 ']' + '[' /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 '!=' / ']' + rm -rf /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 ++ dirname /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 + mkdir -p /home/iurt/rpmbuild/BUILDROOT + mkdir /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + '[' 1 -eq 1 ']' + install -D -m644 fire-and-fondness.pck /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/games/fire-and-fondness/fire-and-fondness.pck + cat + install -D -m755 fire-and-fondness.sh /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/games/fire-and-fondness + install -D -m644 icon.png /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/icons/hicolor/64x64/apps/fire-and-fondness.png + install -d /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/applications + cat + /usr/lib/rpm/find-debuginfo.sh -j8 --strict-build-id -m -i --build-id-seed 1.0.0-2.mga8 --unique-debug-suffix -1.0.0-2.mga8.aarch64 --unique-debug-src-base fire-and-fondness-1.0.0-2.mga8.aarch64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 -S debugsourcefiles.list /home/iurt/rpmbuild/BUILD/JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/lib/rpm/check-buildroot + '[' -n '' ']' + /usr/share/spec-helper/clean_files + '[' -n '' ']' + /usr/share/spec-helper/compress_files .xz + '[' -n '' ']' + /usr/share/spec-helper/relink_symlinks + '[' -n '' ']' + /usr/share/spec-helper/clean_perl + '[' -n '' ']' + /usr/share/spec-helper/lib_symlinks + '[' -n '' ']' + /usr/share/spec-helper/gprintify + '[' -n '' ']' + /usr/share/spec-helper/fix_mo + '[' -n '' ']' + /usr/share/spec-helper/fix_pamd + '[' -n '' ']' + /usr/share/spec-helper/remove_info_dir + '[' -n '' ']' + /usr/share/spec-helper/fix_eol + '[' -n '' ']' + /usr/share/spec-helper/check_desktop_files + '[' -n '' ']' + /usr/share/spec-helper/check_elf_files + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python3 1 1 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs mangling shebang in /usr/games/fire-and-fondness from /bin/sh to #!/usr/bin/sh Processing files: fire-and-fondness-1.0.0-2.mga8.noarch Executing(%doc): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.0DmhIo + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + DOCDIR=/home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/doc/fire-and-fondness + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/doc/fire-and-fondness + cp -pr README.md /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/doc/fire-and-fondness + RPM_EC=0 ++ jobs -p + exit 0 Executing(%license): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.uohUUp + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + LICENSEDIR=/home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/licenses/fire-and-fondness + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/licenses/fire-and-fondness + cp -pr LICENSE /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64/usr/share/licenses/fire-and-fondness + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(fire-and-fondness.desktop) fire-and-fondness = 1.0.0-2.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Checking for unpackaged file(s): /usr/lib/rpm/check-files /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 Wrote: /home/iurt/rpmbuild/RPMS/noarch/fire-and-fondness-1.0.0-2.mga8.noarch.rpm Executing(%clean): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.bhcNss + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/bin/rm -rf /home/iurt/rpmbuild/BUILDROOT/fire-and-fondness-1.0.0-2.mga8.aarch64 + RPM_EC=0 ++ jobs -p + exit 0 Executing(--clean): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.t7xZ7p + umask 022 + cd /home/iurt/rpmbuild/BUILD + rm -rf JohnGabrielUK-fire-and-fondness-b11242481aa0 + RPM_EC=0 ++ jobs -p + exit 0 D: [iurt_root_command] Success!