D: [iurt_root_command] chroot warning: %setup_compile_flags is deprecated, use %set_build_flags instead Installing /home/iurt/rpmbuild/SRPMS/yamagi-quake2-7.40-1.mga8.src.rpm Building target platforms: aarch64 Building for target aarch64 Executing(%prep): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.Bq385K + umask 022 + cd /home/iurt/rpmbuild/BUILD + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + cd /home/iurt/rpmbuild/BUILD + rm -rf quake2-7.40 + /usr/bin/xz -dc /home/iurt/rpmbuild/SOURCES/quake2-7.40.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd quake2-7.40 + /usr/bin/xz -dc /home/iurt/rpmbuild/SOURCES/quake2-rogue-2.05.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + /usr/bin/xz -dc /home/iurt/rpmbuild/SOURCES/quake2-xatrix-2.06.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + /usr/bin/xz -dc /home/iurt/rpmbuild/SOURCES/quake2-ctf-1.06.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.hEHQhJ + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + CFLAGS='-O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fasynchronous-unwind-tables' + export CFLAGS + CXXFLAGS='-O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fasynchronous-unwind-tables' + export CXXFLAGS + FFLAGS='-O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fasynchronous-unwind-tables ' + export FFLAGS + FCFLAGS='-O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fasynchronous-unwind-tables ' + export FCFLAGS + LDFLAGS=' -Wl,--as-needed -Wl,--no-undefined -Wl,-z,relro -Wl,-O1 -Wl,--build-id -Wl,--enable-new-dtags' + export LDFLAGS + /usr/bin/make -O -j8 V=1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/lib64/games/quake2 ARCH=aarch64 ===> Building ref_gl1.so /usr/bin/make release/ref_gl1.so ===> Building quake2 mkdir -p release /usr/bin/make release/quake2 ===> Building q2ded mkdir -p release /usr/bin/make release/q2ded ===> Building baseq2/game.so mkdir -p release/baseq2 /usr/bin/make release/baseq2/game.so ===> Building ref_gl3.so /usr/bin/make release/ref_gl3.so ===> Building ref_soft.so /usr/bin/make release/ref_soft.so Build configuration ============================ WITH_OPENAL = yes WITH_SYSTEMWIDE = yes WITH_SYSTEMDIR = /usr/lib64/games/quake2 ============================ make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/flash.c mkdir -p build/baseq2/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/flash.o src/common/shared/flash.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/generic/misc.c mkdir -p build/client/src/backends/generic cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/generic/misc.o src/backends/generic/misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/generic/misc.c mkdir -p build/server/src/backends/generic cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/generic/misc.o src/backends/generic/misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/rand.c mkdir -p build/baseq2/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/rand.o src/common/shared/rand.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/qgl.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/qgl.o src/client/refresh/gl1/qgl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/argproc.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/argproc.o src/common/argproc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_aclip.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_aclip.o src/client/refresh/soft/sw_aclip.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_draw.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_draw.o src/client/refresh/gl3/gl3_draw.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_light.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_light.o src/client/refresh/gl3/gl3_light.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/clientserver.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/clientserver.o src/common/clientserver.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_image.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_image.o src/client/refresh/gl3/gl3_image.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_cin.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_cin.o src/client/cl_cin.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_lightmap.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_lightmap.o src/client/refresh/gl3/gl3_lightmap.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_draw.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_draw.o src/client/refresh/gl1/gl1_draw.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_bsp.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_bsp.o src/client/refresh/soft/sw_bsp.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_alias.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_alias.o src/client/refresh/soft/sw_alias.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/baseq2/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_draw.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_draw.o src/client/refresh/soft/sw_draw.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_console.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_console.o src/client/cl_console.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_ai.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_ai.o src/game/g_ai.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_light.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_light.o src/client/refresh/gl1/gl1_light.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_download.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_download.o src/client/cl_download.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/collision.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/collision.o src/common/collision.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_image.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_image.o src/client/refresh/gl1/gl1_image.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_edge.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_edge.o src/client/refresh/soft/sw_edge.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_mesh.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_mesh.o src/client/refresh/gl3/gl3_mesh.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_chase.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_chase.o src/game/g_chase.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/crc.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/crc.o src/common/crc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_lightmap.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_lightmap.o src/client/refresh/gl1/gl1_lightmap.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_main.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_main.o src/client/refresh/gl3/gl3_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_image.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_image.o src/client/refresh/soft/sw_image.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_misc.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_misc.o src/client/refresh/gl1/gl1_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_misc.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_misc.o src/client/refresh/gl3/gl3_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/cmdparser.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/cmdparser.o src/common/cmdparser.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_light.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_light.o src/client/refresh/soft/sw_light.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_cmds.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_cmds.o src/game/g_cmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_mesh.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_mesh.o src/client/refresh/gl1/gl1_mesh.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/cvar.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/cvar.o src/common/cvar.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_main.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_main.o src/client/refresh/gl1/gl1_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_combat.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_combat.o src/game/g_combat.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_model.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_model.o src/client/refresh/gl3/gl3_model.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_model.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_model.o src/client/refresh/gl1/gl1_model.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_effects.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_effects.o src/client/cl_effects.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_misc.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_misc.o src/client/refresh/soft/sw_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_scrap.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_scrap.o src/client/refresh/gl1/gl1_scrap.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/filesystem.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/filesystem.o src/common/filesystem.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_sdl.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_sdl.o src/client/refresh/gl3/gl3_sdl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/glob.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/glob.o src/common/glob.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_surf.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_surf.o src/client/refresh/gl3/gl3_surf.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_main.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_main.o src/client/refresh/soft/sw_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/frame.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/frame.o src/common/frame.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/md4.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/md4.o src/common/md4.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_entities.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_entities.o src/client/cl_entities.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/netchan.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/netchan.o src/common/netchan.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_surf.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_surf.o src/client/refresh/gl1/gl1_surf.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_part.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_part.o src/client/refresh/soft/sw_part.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/szone.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/szone.o src/common/szone.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_func.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_func.o src/game/g_func.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_warp.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_warp.o src/client/refresh/gl3/gl3_warp.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/zone.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/zone.o src/common/zone.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_model.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_model.o src/client/refresh/soft/sw_model.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_input.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_input.o src/client/cl_input.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/rand.c mkdir -p build/server/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/shared/rand.o src/common/shared/rand.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/movemsg.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/movemsg.o src/common/movemsg.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_warp.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_warp.o src/client/refresh/gl1/gl1_warp.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/pmove.c mkdir -p build/server/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/pmove.o src/common/pmove.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_inventory.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_inventory.o src/client/cl_inventory.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/ioapi.c mkdir -p build/server/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/unzip/ioapi.o src/common/unzip/ioapi.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_main.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_main.o src/game/g_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_shaders.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_shaders.o src/client/refresh/gl3/gl3_shaders.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/server/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_items.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_items.o src/game/g_items.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_sdl.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_sdl.o src/client/refresh/gl1/gl1_sdl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_poly.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_poly.o src/client/refresh/soft/sw_poly.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_md2.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_md2.o src/client/refresh/gl3/gl3_md2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_keyboard.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_keyboard.o src/client/cl_keyboard.c In function 'Key_Console', inlined from 'Key_Console' at src/client/cl_keyboard.c:252:1: src/client/cl_keyboard.c:390:4: warning: '__builtin_stpcpy' accessing 1 byte at offsets [0, 8192] and [0, 7936] may overlap 1 byte at offset 0 [-Wrestrict] 390 | strcpy(key_lines[edit_line], key_lines[history_line]); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/client/cl_keyboard.c:363:3: warning: '__builtin_stpcpy' accessing 1 byte at offsets [0, 8192] and [0, 7936] may overlap 1 byte at offset 0 [-Wrestrict] 363 | strcpy(key_lines[edit_line], key_lines[history_line]); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/client/cl_keyboard.c:466:3: warning: 'memmove' offset [-2147483647, -1] is out of the bounds [0, 8192] of object 'key_lines' with type 'char[32][256]' [-Warray-bounds] 466 | memmove(key_lines[edit_line] + key_linepos + 1, | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 467 | key_lines[edit_line] + key_linepos, | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 468 | length - key_linepos); | ~~~~~~~~~~~~~~~~~~~~~ src/client/cl_keyboard.c: In function 'Key_Console': src/client/cl_keyboard.c:38:6: note: 'key_lines' declared here 38 | char key_lines[NUM_KEY_LINES][MAXCMDLINE]; | ^~~~~~~~~ make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_cmd.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_cmd.o src/server/sv_cmd.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/gl3_sp2.c mkdir -p build/ref_gl3/src/client/refresh/gl3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/gl3_sp2.o src/client/refresh/gl3/gl3_sp2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_md2.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_md2.o src/client/refresh/gl1/gl1_md2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_lights.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_lights.o src/client/cl_lights.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/unzip.c mkdir -p build/server/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/unzip/unzip.o src/common/unzip/unzip.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl1/gl1_sp2.c mkdir -p build/ref_gl1/src/client/refresh/gl1 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/gl1/gl1_sp2.o src/client/refresh/gl1/gl1_sp2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_polyset.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_polyset.o src/client/refresh/soft/sw_polyset.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pcx.c mkdir -p build/ref_gl3/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/files/pcx.o src/client/refresh/files/pcx.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_conless.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_conless.o src/server/sv_conless.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pcx.c mkdir -p build/ref_gl1/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/files/pcx.o src/client/refresh/files/pcx.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_main.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_main.o src/client/cl_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/gl3/glad/src/glad.c mkdir -p build/ref_gl3/src/client/refresh/gl3/glad/src cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/gl3/glad/src/glad.o src/client/refresh/gl3/glad/src/glad.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/wal.c mkdir -p build/ref_gl1/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/files/wal.o src/client/refresh/files/wal.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/wal.c mkdir -p build/ref_gl3/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/files/wal.o src/client/refresh/files/wal.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_rast.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_rast.o src/client/refresh/soft/sw_rast.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_misc.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_misc.o src/game/g_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pvs.c mkdir -p build/ref_gl3/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/files/pvs.o src/client/refresh/files/pvs.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_network.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_network.o src/client/cl_network.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_scan.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_scan.o src/client/refresh/soft/sw_scan.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_particles.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_particles.o src/client/cl_particles.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_monster.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_monster.o src/game/g_monster.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_sprite.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_sprite.o src/client/refresh/soft/sw_sprite.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/md4.c mkdir -p build/ref_gl3/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/common/md4.o src/common/md4.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_parse.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_parse.o src/client/cl_parse.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/soft/sw_surf.c mkdir -p build/ref_soft/src/client/refresh/soft cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/soft/sw_surf.o src/client/refresh/soft/sw_surf.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/ref_gl3/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_prediction.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_prediction.o src/client/cl_prediction.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/shared/hunk.c mkdir -p build/ref_gl3/src/backends/unix/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pcx.c mkdir -p build/ref_soft/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/files/pcx.o src/client/refresh/files/pcx.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_phys.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_phys.o src/game/g_phys.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_spawn.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_spawn.o src/game/g_spawn.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/wal.c mkdir -p build/ref_soft/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/files/wal.o src/client/refresh/files/wal.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pvs.c mkdir -p build/ref_soft/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/files/pvs.o src/client/refresh/files/pvs.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_svcmds.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_svcmds.o src/game/g_svcmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/md4.c mkdir -p build/ref_soft/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/common/md4.o src/common/md4.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/ref_soft/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_screen.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_screen.o src/client/cl_screen.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_trigger.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_trigger.o src/game/g_trigger.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_target.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_target.o src/game/g_target.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/shared/hunk.c mkdir -p build/ref_soft/src/backends/unix/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_turret.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_turret.o src/game/g_turret.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_entities.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_entities.o src/server/sv_entities.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_utils.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_utils.o src/game/g_utils.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_game.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_game.o src/server/sv_game.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_tempentities.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_tempentities.o src/client/cl_tempentities.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/berserker/berserker.c mkdir -p build/baseq2/src/game/monster/berserker cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/berserker/berserker.o src/game/monster/berserker/berserker.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_init.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_init.o src/server/sv_init.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/g_weapon.c mkdir -p build/baseq2/src/game cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_weapon.o src/game/g_weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/cl_view.c mkdir -p build/client/src/client cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_view.o src/client/cl_view.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/boss3/boss3.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss3.o src/game/monster/boss3/boss3.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/boss2/boss2.c mkdir -p build/baseq2/src/game/monster/boss2 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss2/boss2.o src/game/monster/boss2/boss2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/miniz.c mkdir -p build/server/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/common/unzip/miniz.o src/common/unzip/miniz.c src/common/unzip/miniz.c:3030:9: note: #pragma message: Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files. 3030 | #pragma message("Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files.") | ^~~~~~~ make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_main.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_main.o src/server/sv_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/boss3/boss31.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss31.o src/game/monster/boss3/boss31.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/boss3/boss32.c mkdir -p build/baseq2/src/game/monster/boss3 cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss32.o src/game/monster/boss3/boss32.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_save.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_save.o src/server/sv_save.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/curl/download.c mkdir -p build/client/src/client/curl cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/download.o src/client/curl/download.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_send.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_send.o src/server/sv_send.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/brain/brain.c mkdir -p build/baseq2/src/game/monster/brain cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/brain/brain.o src/game/monster/brain/brain.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/curl/qcurl.c mkdir -p build/client/src/client/curl cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/qcurl.o src/client/curl/qcurl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/chick/chick.c mkdir -p build/baseq2/src/game/monster/chick cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/chick/chick.o src/game/monster/chick/chick.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_user.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_user.o src/server/sv_user.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_world.c mkdir -p build/server/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/server/sv_world.o src/server/sv_world.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/flipper/flipper.c mkdir -p build/baseq2/src/game/monster/flipper cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flipper/flipper.o src/game/monster/flipper/flipper.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/float/float.c mkdir -p build/baseq2/src/game/monster/float cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/float/float.o src/game/monster/float/float.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/main.c mkdir -p build/server/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/unix/main.o src/backends/unix/main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/flyer/flyer.c mkdir -p build/baseq2/src/game/monster/flyer cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flyer/flyer.o src/game/monster/flyer/flyer.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/gladiator/gladiator.c mkdir -p build/baseq2/src/game/monster/gladiator cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gladiator/gladiator.o src/game/monster/gladiator/gladiator.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/gunner/gunner.c mkdir -p build/baseq2/src/game/monster/gunner cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gunner/gunner.o src/game/monster/gunner/gunner.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/hover/hover.c mkdir -p build/baseq2/src/game/monster/hover cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/hover/hover.o src/game/monster/hover/hover.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/input/sdl.c mkdir -p build/client/src/client/input cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/input/sdl.o src/client/input/sdl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/network.c mkdir -p build/server/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/unix/network.o src/backends/unix/network.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/infantry/infantry.c mkdir -p build/baseq2/src/game/monster/infantry cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/infantry/infantry.o src/game/monster/infantry/infantry.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/insane/insane.c mkdir -p build/baseq2/src/game/monster/insane cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/insane/insane.o src/game/monster/insane/insane.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/signalhandler.c mkdir -p build/server/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/unix/signalhandler.o src/backends/unix/signalhandler.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/medic/medic.c mkdir -p build/baseq2/src/game/monster/medic cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/medic/medic.o src/game/monster/medic/medic.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/system.c mkdir -p build/server/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/unix/system.o src/backends/unix/system.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/menu/videomenu.c mkdir -p build/client/src/client/menu cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/videomenu.o src/client/menu/videomenu.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/menu/qmenu.c mkdir -p build/client/src/client/menu cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/qmenu.o src/client/menu/qmenu.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/shared/hunk.c mkdir -p build/server/src/backends/unix/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -DDEDICATED_ONLY -Wno-unused-result -DNOUNCRYPT -I/usr/include -o build/server/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/misc/move.c mkdir -p build/baseq2/src/game/monster/misc cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/misc/move.o src/game/monster/misc/move.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/q2ded cc build/server/src/backends/generic/misc.o build/server/src/common/argproc.o build/server/src/common/clientserver.o build/server/src/common/collision.o build/server/src/common/crc.o build/server/src/common/cmdparser.o build/server/src/common/cvar.o build/server/src/common/filesystem.o build/server/src/common/glob.o build/server/src/common/md4.o build/server/src/common/frame.o build/server/src/common/movemsg.o build/server/src/common/netchan.o build/server/src/common/pmove.o build/server/src/common/szone.o build/server/src/common/zone.o build/server/src/common/shared/rand.o build/server/src/common/shared/shared.o build/server/src/common/unzip/ioapi.o build/server/src/common/unzip/miniz.o build/server/src/common/unzip/unzip.o build/server/src/server/sv_cmd.o build/server/src/server/sv_conless.o build/server/src/server/sv_entities.o build/server/src/server/sv_game.o build/server/src/server/sv_init.o build/server/src/server/sv_main.o build/server/src/server/sv_save.o build/server/src/server/sv_send.o build/server/src/server/sv_user.o build/server/src/server/sv_world.o build/server/src/backends/unix/main.o build/server/src/backends/unix/network.o build/server/src/backends/unix/signalhandler.o build/server/src/backends/unix/system.o build/server/src/backends/unix/shared/hunk.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -o release/q2ded make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/pvs.c mkdir -p build/ref_gl1/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/files/pvs.o src/client/refresh/files/pvs.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/stb.c mkdir -p build/ref_gl1/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/client/refresh/files/stb.o src/client/refresh/files/stb.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/mutant/mutant.c mkdir -p build/baseq2/src/game/monster/mutant cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/mutant/mutant.o src/game/monster/mutant/mutant.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/md4.c mkdir -p build/ref_gl1/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/common/md4.o src/common/md4.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/parasite/parasite.c mkdir -p build/baseq2/src/game/monster/parasite cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/parasite/parasite.o src/game/monster/parasite/parasite.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/ref_gl1/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/shared/hunk.c mkdir -p build/ref_gl1/src/backends/unix/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -o build/ref_gl1/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/stb.c mkdir -p build/ref_gl3/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_gl3/src/client/refresh/files/stb.o src/client/refresh/files/stb.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/sdl.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sdl.o src/client/sound/sdl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/ref_gl1.so cc build/ref_gl1/src/client/refresh/gl1/qgl.o build/ref_gl1/src/client/refresh/gl1/gl1_draw.o build/ref_gl1/src/client/refresh/gl1/gl1_image.o build/ref_gl1/src/client/refresh/gl1/gl1_light.o build/ref_gl1/src/client/refresh/gl1/gl1_lightmap.o build/ref_gl1/src/client/refresh/gl1/gl1_main.o build/ref_gl1/src/client/refresh/gl1/gl1_mesh.o build/ref_gl1/src/client/refresh/gl1/gl1_misc.o build/ref_gl1/src/client/refresh/gl1/gl1_model.o build/ref_gl1/src/client/refresh/gl1/gl1_scrap.o build/ref_gl1/src/client/refresh/gl1/gl1_surf.o build/ref_gl1/src/client/refresh/gl1/gl1_warp.o build/ref_gl1/src/client/refresh/gl1/gl1_sdl.o build/ref_gl1/src/client/refresh/gl1/gl1_md2.o build/ref_gl1/src/client/refresh/gl1/gl1_sp2.o build/ref_gl1/src/client/refresh/files/pcx.o build/ref_gl1/src/client/refresh/files/stb.o build/ref_gl1/src/client/refresh/files/wal.o build/ref_gl1/src/client/refresh/files/pvs.o build/ref_gl1/src/common/shared/shared.o build/ref_gl1/src/common/md4.o build/ref_gl1/src/backends/unix/shared/hunk.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -lGL -L/usr/lib64 -lSDL2 -o release/ref_gl1.so make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/ref_gl3.so cc build/ref_gl3/src/client/refresh/gl3/gl3_draw.o build/ref_gl3/src/client/refresh/gl3/gl3_image.o build/ref_gl3/src/client/refresh/gl3/gl3_light.o build/ref_gl3/src/client/refresh/gl3/gl3_lightmap.o build/ref_gl3/src/client/refresh/gl3/gl3_main.o build/ref_gl3/src/client/refresh/gl3/gl3_mesh.o build/ref_gl3/src/client/refresh/gl3/gl3_misc.o build/ref_gl3/src/client/refresh/gl3/gl3_model.o build/ref_gl3/src/client/refresh/gl3/gl3_sdl.o build/ref_gl3/src/client/refresh/gl3/gl3_surf.o build/ref_gl3/src/client/refresh/gl3/gl3_warp.o build/ref_gl3/src/client/refresh/gl3/gl3_shaders.o build/ref_gl3/src/client/refresh/gl3/gl3_md2.o build/ref_gl3/src/client/refresh/gl3/gl3_sp2.o build/ref_gl3/src/client/refresh/gl3/glad/src/glad.o build/ref_gl3/src/client/refresh/files/pcx.o build/ref_gl3/src/client/refresh/files/stb.o build/ref_gl3/src/client/refresh/files/wal.o build/ref_gl3/src/client/refresh/files/pvs.o build/ref_gl3/src/common/shared/shared.o build/ref_gl3/src/common/md4.o build/ref_gl3/src/backends/unix/shared/hunk.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -L/usr/lib64 -lSDL2 -o release/ref_gl3.so make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/menu/menu.c mkdir -p build/client/src/client/menu cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/menu.o src/client/menu/menu.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/supertank/supertank.c mkdir -p build/baseq2/src/game/monster/supertank cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/supertank/supertank.o src/game/monster/supertank/supertank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/soldier/soldier.c mkdir -p build/baseq2/src/game/monster/soldier cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/soldier/soldier.o src/game/monster/soldier/soldier.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/openal.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/openal.o src/client/sound/openal.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/qal.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/qal.o src/client/sound/qal.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/wave.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/wave.o src/client/sound/wave.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/monster/tank/tank.c mkdir -p build/baseq2/src/game/monster/tank cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/tank/tank.o src/game/monster/tank/tank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/clientserver.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/clientserver.o src/common/clientserver.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/argproc.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/argproc.o src/common/argproc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/sound.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sound.o src/client/sound/sound.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/vid/glimp_sdl.c mkdir -p build/client/src/client/vid cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/glimp_sdl.o src/client/vid/glimp_sdl.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/crc.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/crc.o src/common/crc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/player/hud.c mkdir -p build/baseq2/src/game/player cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/hud.o src/game/player/hud.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/refresh/files/stb.c mkdir -p build/ref_soft/src/client/refresh/files cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -I/usr/include -Isrc/client/refresh/gl3/glad/include -o build/ref_soft/src/client/refresh/files/stb.o src/client/refresh/files/stb.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/cvar.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cvar.o src/common/cvar.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/cmdparser.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cmdparser.o src/common/cmdparser.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/ref_soft.so cc build/ref_soft/src/client/refresh/soft/sw_aclip.o build/ref_soft/src/client/refresh/soft/sw_alias.o build/ref_soft/src/client/refresh/soft/sw_bsp.o build/ref_soft/src/client/refresh/soft/sw_draw.o build/ref_soft/src/client/refresh/soft/sw_edge.o build/ref_soft/src/client/refresh/soft/sw_image.o build/ref_soft/src/client/refresh/soft/sw_light.o build/ref_soft/src/client/refresh/soft/sw_main.o build/ref_soft/src/client/refresh/soft/sw_misc.o build/ref_soft/src/client/refresh/soft/sw_model.o build/ref_soft/src/client/refresh/soft/sw_part.o build/ref_soft/src/client/refresh/soft/sw_poly.o build/ref_soft/src/client/refresh/soft/sw_polyset.o build/ref_soft/src/client/refresh/soft/sw_rast.o build/ref_soft/src/client/refresh/soft/sw_scan.o build/ref_soft/src/client/refresh/soft/sw_sprite.o build/ref_soft/src/client/refresh/soft/sw_surf.o build/ref_soft/src/client/refresh/files/pcx.o build/ref_soft/src/client/refresh/files/stb.o build/ref_soft/src/client/refresh/files/wal.o build/ref_soft/src/client/refresh/files/pvs.o build/ref_soft/src/common/shared/shared.o build/ref_soft/src/common/md4.o build/ref_soft/src/backends/unix/shared/hunk.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -L/usr/lib64 -lSDL2 -o release/ref_soft.so make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/vid/vid.c mkdir -p build/client/src/client/vid cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/vid.o src/client/vid/vid.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/player/trail.c mkdir -p build/baseq2/src/game/player cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/trail.o src/game/player/trail.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/glob.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/glob.o src/common/glob.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/player/client.c mkdir -p build/baseq2/src/game/player cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/client.o src/game/player/client.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/md4.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/md4.o src/common/md4.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/collision.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/collision.o src/common/collision.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/netchan.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/netchan.o src/common/netchan.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/frame.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/frame.o src/common/frame.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/szone.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/szone.o src/common/szone.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/zone.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/zone.o src/common/zone.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/movemsg.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/movemsg.o src/common/movemsg.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/flash.c mkdir -p build/client/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/flash.o src/common/shared/flash.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/filesystem.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/filesystem.o src/common/filesystem.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/client/sound/ogg.c mkdir -p build/client/src/client/sound cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/ogg.o src/client/sound/ogg.c In file included from src/client/sound/ogg.c:41: src/client/sound/header/stb_vorbis.h: In function 'decode_residue': src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] 887 | #define temp_free(f,p) 0 | ^ src/client/sound/header/stb_vorbis.h:2262:4: note: in expansion of macro 'temp_free' 2262 | temp_free(f,part_classdata); | ^~~~~~~~~ src/client/sound/header/stb_vorbis.h: In function 'inverse_mdct': src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] 887 | #define temp_free(f,p) 0 | ^ src/client/sound/header/stb_vorbis.h:2911:4: note: in expansion of macro 'temp_free' 2911 | temp_free(f,buf2); | ^~~~~~~~~ In file included from src/client/sound/ogg.c:41: src/client/sound/header/stb_vorbis.h: In function 'start_decoder.part.0': src/client/sound/header/stb_vorbis.h:3926:32: warning: 'hi' may be used uninitialized in this function [-Wmaybe-uninitialized] 3926 | g->neighbors[j][1] = hi; | ~~~~~~~~~~~~~~~~~~~^~~~ src/client/sound/header/stb_vorbis.h:3925:32: warning: 'low' may be used uninitialized in this function [-Wmaybe-uninitialized] 3925 | g->neighbors[j][0] = low; | ~~~~~~~~~~~~~~~~~~~^~~~~ src/client/sound/header/stb_vorbis.h: In function 'stb_vorbis_seek_frame': src/client/sound/header/stb_vorbis.h:4654:23: warning: 'offset' may be used uninitialized in this function [-Wmaybe-uninitialized] 4654 | offset += error * 2; | ~~~~~~~^~~~~~~~~~~~ src/client/sound/header/stb_vorbis.h:4601:11: note: 'offset' was declared here 4601 | double offset, bytes_per_sample; | ^~~~~~ src/client/sound/header/stb_vorbis.h:4651:23: warning: 'bytes_per_sample' may be used uninitialized in this function [-Wmaybe-uninitialized] 4651 | double error = ((double) sample_number - mid.last_decoded_sample) * bytes_per_sample; | ^~~~~ src/client/sound/header/stb_vorbis.h:4601:19: note: 'bytes_per_sample' was declared here 4601 | double offset, bytes_per_sample; | ^~~~~~~~~~~~~~~~ make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/rand.c mkdir -p build/client/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/rand.o src/common/shared/rand.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/ioapi.c mkdir -p build/client/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/ioapi.o src/common/unzip/ioapi.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/player/view.c mkdir -p build/baseq2/src/game/player cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/view.o src/game/player/view.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/pmove.c mkdir -p build/client/src/common cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/pmove.o src/common/pmove.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/player/weapon.c mkdir -p build/baseq2/src/game/player cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/weapon.o src/game/player/weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/game/savegame/savegame.c mkdir -p build/baseq2/src/game/savegame cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/savegame/savegame.o src/game/savegame/savegame.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/shared/shared.c mkdir -p build/client/src/common/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/shared.o src/common/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_conless.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_conless.o src/server/sv_conless.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_cmd.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_cmd.o src/server/sv_cmd.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/baseq2/game.so cc build/baseq2/src/common/shared/flash.o build/baseq2/src/common/shared/rand.o build/baseq2/src/common/shared/shared.o build/baseq2/src/game/g_ai.o build/baseq2/src/game/g_chase.o build/baseq2/src/game/g_cmds.o build/baseq2/src/game/g_combat.o build/baseq2/src/game/g_func.o build/baseq2/src/game/g_items.o build/baseq2/src/game/g_main.o build/baseq2/src/game/g_misc.o build/baseq2/src/game/g_monster.o build/baseq2/src/game/g_phys.o build/baseq2/src/game/g_spawn.o build/baseq2/src/game/g_svcmds.o build/baseq2/src/game/g_target.o build/baseq2/src/game/g_trigger.o build/baseq2/src/game/g_turret.o build/baseq2/src/game/g_utils.o build/baseq2/src/game/g_weapon.o build/baseq2/src/game/monster/berserker/berserker.o build/baseq2/src/game/monster/boss2/boss2.o build/baseq2/src/game/monster/boss3/boss3.o build/baseq2/src/game/monster/boss3/boss31.o build/baseq2/src/game/monster/boss3/boss32.o build/baseq2/src/game/monster/brain/brain.o build/baseq2/src/game/monster/chick/chick.o build/baseq2/src/game/monster/flipper/flipper.o build/baseq2/src/game/monster/float/float.o build/baseq2/src/game/monster/flyer/flyer.o build/baseq2/src/game/monster/gladiator/gladiator.o build/baseq2/src/game/monster/gunner/gunner.o build/baseq2/src/game/monster/hover/hover.o build/baseq2/src/game/monster/infantry/infantry.o build/baseq2/src/game/monster/insane/insane.o build/baseq2/src/game/monster/medic/medic.o build/baseq2/src/game/monster/misc/move.o build/baseq2/src/game/monster/mutant/mutant.o build/baseq2/src/game/monster/parasite/parasite.o build/baseq2/src/game/monster/soldier/soldier.o build/baseq2/src/game/monster/supertank/supertank.o build/baseq2/src/game/monster/tank/tank.o build/baseq2/src/game/player/client.o build/baseq2/src/game/player/hud.o build/baseq2/src/game/player/trail.o build/baseq2/src/game/player/view.o build/baseq2/src/game/player/weapon.o build/baseq2/src/game/savegame/savegame.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -o release/baseq2/game.so make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_game.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_game.o src/server/sv_game.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_entities.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_entities.o src/server/sv_entities.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_init.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_init.o src/server/sv_init.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/unzip.c mkdir -p build/client/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/unzip.o src/common/unzip/unzip.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_save.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_save.o src/server/sv_save.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/main.c mkdir -p build/client/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/main.o src/backends/unix/main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_send.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_send.o src/server/sv_send.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/signalhandler.c mkdir -p build/client/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/signalhandler.o src/backends/unix/signalhandler.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_user.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_user.o src/server/sv_user.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_world.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_world.o src/server/sv_world.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/shared/hunk.c mkdir -p build/client/src/backends/unix/shared cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/server/sv_main.c mkdir -p build/client/src/server cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_main.o src/server/sv_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/network.c mkdir -p build/client/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/network.o src/backends/unix/network.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/backends/unix/system.c mkdir -p build/client/src/backends/unix cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/system.o src/backends/unix/system.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> CC src/common/unzip/miniz.c mkdir -p build/client/src/common/unzip cc -c -std=gnu99 -O2 -fno-strict-aliasing -Wall -pipe -g -ggdb -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"aarch64\" -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/lib64/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"' -I/usr/include/SDL2 -I/usr/include -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/miniz.o src/common/unzip/miniz.c src/common/unzip/miniz.c:3030:9: note: #pragma message: Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files. 3030 | #pragma message("Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files.") | ^~~~~~~ make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' ===> LD release/quake2 cc build/client/src/backends/generic/misc.o build/client/src/client/cl_cin.o build/client/src/client/cl_console.o build/client/src/client/cl_download.o build/client/src/client/cl_effects.o build/client/src/client/cl_entities.o build/client/src/client/cl_input.o build/client/src/client/cl_inventory.o build/client/src/client/cl_keyboard.o build/client/src/client/cl_lights.o build/client/src/client/cl_main.o build/client/src/client/cl_network.o build/client/src/client/cl_parse.o build/client/src/client/cl_particles.o build/client/src/client/cl_prediction.o build/client/src/client/cl_screen.o build/client/src/client/cl_tempentities.o build/client/src/client/cl_view.o build/client/src/client/curl/download.o build/client/src/client/curl/qcurl.o build/client/src/client/input/sdl.o build/client/src/client/menu/menu.o build/client/src/client/menu/qmenu.o build/client/src/client/menu/videomenu.o build/client/src/client/sound/sdl.o build/client/src/client/sound/ogg.o build/client/src/client/sound/openal.o build/client/src/client/sound/qal.o build/client/src/client/sound/sound.o build/client/src/client/sound/wave.o build/client/src/client/vid/glimp_sdl.o build/client/src/client/vid/vid.o build/client/src/common/argproc.o build/client/src/common/clientserver.o build/client/src/common/collision.o build/client/src/common/crc.o build/client/src/common/cmdparser.o build/client/src/common/cvar.o build/client/src/common/filesystem.o build/client/src/common/glob.o build/client/src/common/md4.o build/client/src/common/movemsg.o build/client/src/common/frame.o build/client/src/common/netchan.o build/client/src/common/pmove.o build/client/src/common/szone.o build/client/src/common/zone.o build/client/src/common/shared/flash.o build/client/src/common/shared/rand.o build/client/src/common/shared/shared.o build/client/src/common/unzip/ioapi.o build/client/src/common/unzip/miniz.o build/client/src/common/unzip/unzip.o build/client/src/server/sv_cmd.o build/client/src/server/sv_conless.o build/client/src/server/sv_entities.o build/client/src/server/sv_game.o build/client/src/server/sv_init.o build/client/src/server/sv_main.o build/client/src/server/sv_save.o build/client/src/server/sv_send.o build/client/src/server/sv_user.o build/client/src/server/sv_world.o build/client/src/backends/unix/main.o build/client/src/backends/unix/network.o build/client/src/backends/unix/signalhandler.o build/client/src/backends/unix/system.o build/client/src/backends/unix/shared/hunk.o -L/usr/lib -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -Wl,-z,origin,-rpath='$ORIGIN/lib' -Wl,-z,origin,-rpath='/usr/lib64/games/quake2/lib' -L/usr/lib64 -lSDL2 -o release/quake2 make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40' + /usr/bin/make -O -j8 V=1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/lib64/games/quake2 ARCH=aarch64 -C quake2-rogue-2.05 make: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> Building game.so mkdir -p release make: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' /usr/bin/make release/game.so make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_chase.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_chase.o src/g_chase.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_main.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_main.o src/g_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_ai.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_ai.o src/g_ai.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_combat.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_combat.o src/g_combat.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_cmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_cmds.o src/g_cmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_monster.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_monster.o src/g_monster.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newdm.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newdm.o src/g_newdm.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newfnc.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newfnc.o src/g_newfnc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_items.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_items.o src/g_items.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newtrig.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newtrig.o src/g_newtrig.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newtarg.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newtarg.o src/g_newtarg.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_misc.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_misc.o src/g_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newai.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newai.o src/g_newai.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_svcmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_svcmds.o src/g_svcmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_sphere.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_sphere.o src/g_sphere.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_func.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_func.o src/g_func.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_phys.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_phys.o src/g_phys.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_spawn.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_spawn.o src/g_spawn.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_trigger.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_trigger.o src/g_trigger.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_newweap.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_newweap.o src/g_newweap.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_target.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_target.o src/g_target.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_turret.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_turret.o src/g_turret.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_utils.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_utils.o src/g_utils.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/dm/ball.c mkdir -p build/src/dm cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/dm/ball.o src/dm/ball.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/berserker/berserker.c mkdir -p build/src/monster/berserker cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/berserker/berserker.o src/monster/berserker/berserker.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/boss3/boss3.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss3.o src/monster/boss3/boss3.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/dm/tag.c mkdir -p build/src/dm cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/dm/tag.o src/dm/tag.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/boss2/boss2.c mkdir -p build/src/monster/boss2 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss2/boss2.o src/monster/boss2/boss2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/g_weapon.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_weapon.o src/g_weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/boss3/boss31.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss31.o src/monster/boss3/boss31.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/brain/brain.c mkdir -p build/src/monster/brain cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/brain/brain.o src/monster/brain/brain.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/boss3/boss32.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss32.o src/monster/boss3/boss32.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/flipper/flipper.c mkdir -p build/src/monster/flipper cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/flipper/flipper.o src/monster/flipper/flipper.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/float/float.c mkdir -p build/src/monster/float cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/float/float.o src/monster/float/float.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/chick/chick.c mkdir -p build/src/monster/chick cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/chick/chick.o src/monster/chick/chick.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/carrier/carrier.c mkdir -p build/src/monster/carrier cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/carrier/carrier.o src/monster/carrier/carrier.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/flyer/flyer.c mkdir -p build/src/monster/flyer cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/flyer/flyer.o src/monster/flyer/flyer.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/gladiator/gladiator.c mkdir -p build/src/monster/gladiator cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gladiator/gladiator.o src/monster/gladiator/gladiator.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/hover/hover.c mkdir -p build/src/monster/hover cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/hover/hover.o src/monster/hover/hover.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/infantry/infantry.c mkdir -p build/src/monster/infantry cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/infantry/infantry.o src/monster/infantry/infantry.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/insane/insane.c mkdir -p build/src/monster/insane cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/insane/insane.o src/monster/insane/insane.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/gunner/gunner.c mkdir -p build/src/monster/gunner cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gunner/gunner.o src/monster/gunner/gunner.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/mutant/mutant.c mkdir -p build/src/monster/mutant cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/mutant/mutant.o src/monster/mutant/mutant.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/misc/move.c mkdir -p build/src/monster/misc cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/misc/move.o src/monster/misc/move.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/parasite/parasite.c mkdir -p build/src/monster/parasite cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/parasite/parasite.o src/monster/parasite/parasite.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/supertank/supertank.c mkdir -p build/src/monster/supertank cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/supertank/supertank.o src/monster/supertank/supertank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/tank/tank.c mkdir -p build/src/monster/tank cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/tank/tank.o src/monster/tank/tank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/soldier/soldier.c mkdir -p build/src/monster/soldier cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/soldier/soldier.o src/monster/soldier/soldier.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/medic/medic.c mkdir -p build/src/monster/medic cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/medic/medic.o src/monster/medic/medic.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/stalker/stalker.c mkdir -p build/src/monster/stalker cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/stalker/stalker.o src/monster/stalker/stalker.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/player/trail.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/trail.o src/player/trail.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/turret/turret.c mkdir -p build/src/monster/turret cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/turret/turret.o src/monster/turret/turret.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/player/hud.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/hud.o src/player/hud.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/shared/rand.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/rand.o src/shared/rand.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/shared/flash.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/flash.o src/shared/flash.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/widow/widow.c mkdir -p build/src/monster/widow cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/widow/widow.o src/monster/widow/widow.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/player/view.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/view.o src/player/view.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/monster/widow/widow2.c mkdir -p build/src/monster/widow cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/widow/widow2.o src/monster/widow/widow2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/player/client.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/client.o src/player/client.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/savegame/savegame.c mkdir -p build/src/savegame cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/savegame/savegame.o src/savegame/savegame.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/shared/shared.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/shared.o src/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> CC src/player/weapon.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/weapon.o src/player/weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' ===> LD release/game.so cc -shared -o release/game.so build/src/g_ai.o build/src/g_chase.o build/src/g_cmds.o build/src/g_combat.o build/src/g_func.o build/src/g_items.o build/src/g_main.o build/src/g_misc.o build/src/g_monster.o build/src/g_newai.o build/src/g_newdm.o build/src/g_newfnc.o build/src/g_newtarg.o build/src/g_newtrig.o build/src/g_newweap.o build/src/g_phys.o build/src/g_spawn.o build/src/g_sphere.o build/src/g_svcmds.o build/src/g_target.o build/src/g_trigger.o build/src/g_turret.o build/src/g_utils.o build/src/g_weapon.o build/src/dm/ball.o build/src/dm/tag.o build/src/monster/berserker/berserker.o build/src/monster/boss2/boss2.o build/src/monster/boss3/boss3.o build/src/monster/boss3/boss31.o build/src/monster/boss3/boss32.o build/src/monster/brain/brain.o build/src/monster/carrier/carrier.o build/src/monster/chick/chick.o build/src/monster/flipper/flipper.o build/src/monster/float/float.o build/src/monster/flyer/flyer.o build/src/monster/gladiator/gladiator.o build/src/monster/gunner/gunner.o build/src/monster/hover/hover.o build/src/monster/infantry/infantry.o build/src/monster/insane/insane.o build/src/monster/medic/medic.o build/src/monster/misc/move.o build/src/monster/mutant/mutant.o build/src/monster/parasite/parasite.o build/src/monster/soldier/soldier.o build/src/monster/stalker/stalker.o build/src/monster/supertank/supertank.o build/src/monster/tank/tank.o build/src/monster/turret/turret.o build/src/monster/widow/widow.o build/src/monster/widow/widow2.o build/src/player/client.o build/src/player/hud.o build/src/player/trail.o build/src/player/view.o build/src/player/weapon.o build/src/savegame/savegame.o build/src/shared/flash.o build/src/shared/rand.o build/src/shared/shared.o make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-rogue-2.05' + /usr/bin/make -O -j8 V=1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/lib64/games/quake2 ARCH=aarch64 -C quake2-xatrix-2.06 make: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> Building game.so mkdir -p release make: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' /usr/bin/make release/game.so make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_chase.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_chase.o src/g_chase.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_main.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_main.o src/g_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_combat.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_combat.o src/g_combat.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_ai.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_ai.o src/g_ai.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_cmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_cmds.o src/g_cmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_monster.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_monster.o src/g_monster.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_spawn.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_spawn.o src/g_spawn.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_svcmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_svcmds.o src/g_svcmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_items.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_items.o src/g_items.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_phys.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_phys.o src/g_phys.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/berserker/berserker.c mkdir -p build/src/monster/berserker cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/berserker/berserker.o src/monster/berserker/berserker.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_trigger.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_trigger.o src/g_trigger.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_utils.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_utils.o src/g_utils.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_turret.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_turret.o src/g_turret.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_target.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_target.o src/g_target.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_func.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_func.o src/g_func.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/boss3/boss3.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss3.o src/monster/boss3/boss3.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/boss2/boss2.c mkdir -p build/src/monster/boss2 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss2/boss2.o src/monster/boss2/boss2.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/boss3/boss31.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss31.o src/monster/boss3/boss31.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_misc.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_misc.o src/g_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/boss3/boss32.c mkdir -p build/src/monster/boss3 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss3/boss32.o src/monster/boss3/boss32.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/boss5/boss5.c mkdir -p build/src/monster/boss5 cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/boss5/boss5.o src/monster/boss5/boss5.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/flipper/flipper.c mkdir -p build/src/monster/flipper cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/flipper/flipper.o src/monster/flipper/flipper.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/chick/chick.c mkdir -p build/src/monster/chick cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/chick/chick.o src/monster/chick/chick.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/brain/brain.c mkdir -p build/src/monster/brain cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/brain/brain.o src/monster/brain/brain.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/float/float.c mkdir -p build/src/monster/float cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/float/float.o src/monster/float/float.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/flyer/flyer.c mkdir -p build/src/monster/flyer cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/flyer/flyer.o src/monster/flyer/flyer.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/g_weapon.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/g_weapon.o src/g_weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/gladiator/gladiator.c mkdir -p build/src/monster/gladiator cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gladiator/gladiator.o src/monster/gladiator/gladiator.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/gladiator/gladb.c mkdir -p build/src/monster/gladiator cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gladiator/gladb.o src/monster/gladiator/gladb.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/fixbot/fixbot.c mkdir -p build/src/monster/fixbot cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/fixbot/fixbot.o src/monster/fixbot/fixbot.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/hover/hover.c mkdir -p build/src/monster/hover cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/hover/hover.o src/monster/hover/hover.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/gunner/gunner.c mkdir -p build/src/monster/gunner cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gunner/gunner.o src/monster/gunner/gunner.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/infantry/infantry.c mkdir -p build/src/monster/infantry cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/infantry/infantry.o src/monster/infantry/infantry.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/insane/insane.c mkdir -p build/src/monster/insane cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/insane/insane.o src/monster/insane/insane.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/gekk/gekk.c mkdir -p build/src/monster/gekk cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/gekk/gekk.o src/monster/gekk/gekk.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/mutant/mutant.c mkdir -p build/src/monster/mutant cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/mutant/mutant.o src/monster/mutant/mutant.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/medic/medic.c mkdir -p build/src/monster/medic cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/medic/medic.o src/monster/medic/medic.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/parasite/parasite.c mkdir -p build/src/monster/parasite cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/parasite/parasite.o src/monster/parasite/parasite.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/misc/move.c mkdir -p build/src/monster/misc cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/misc/move.o src/monster/misc/move.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/supertank/supertank.c mkdir -p build/src/monster/supertank cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/supertank/supertank.o src/monster/supertank/supertank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/player/trail.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/trail.o src/player/trail.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/shared/flash.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/flash.o src/shared/flash.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/tank/tank.c mkdir -p build/src/monster/tank cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/tank/tank.o src/monster/tank/tank.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/player/hud.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/hud.o src/player/hud.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/shared/rand.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/rand.o src/shared/rand.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/player/view.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/view.o src/player/view.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/savegame/savegame.c mkdir -p build/src/savegame cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/savegame/savegame.o src/savegame/savegame.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/monster/soldier/soldier.c mkdir -p build/src/monster/soldier cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/monster/soldier/soldier.o src/monster/soldier/soldier.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/player/client.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/client.o src/player/client.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/shared/shared.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/shared/shared.o src/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> CC src/player/weapon.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DOSTYPE=\"Linux\" -DARCH=\"aarch64\" -fPIC -o build/src/player/weapon.o src/player/weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' ===> LD release/game.so cc -shared -o release/game.so build/src/g_ai.o build/src/g_chase.o build/src/g_cmds.o build/src/g_combat.o build/src/g_func.o build/src/g_items.o build/src/g_main.o build/src/g_misc.o build/src/g_monster.o build/src/g_phys.o build/src/g_spawn.o build/src/g_svcmds.o build/src/g_target.o build/src/g_trigger.o build/src/g_turret.o build/src/g_utils.o build/src/g_weapon.o build/src/monster/berserker/berserker.o build/src/monster/boss2/boss2.o build/src/monster/boss3/boss3.o build/src/monster/boss3/boss31.o build/src/monster/boss3/boss32.o build/src/monster/boss5/boss5.o build/src/monster/brain/brain.o build/src/monster/chick/chick.o build/src/monster/fixbot/fixbot.o build/src/monster/flipper/flipper.o build/src/monster/float/float.o build/src/monster/flyer/flyer.o build/src/monster/gekk/gekk.o build/src/monster/gladiator/gladb.o build/src/monster/gladiator/gladiator.o build/src/monster/gunner/gunner.o build/src/monster/hover/hover.o build/src/monster/infantry/infantry.o build/src/monster/insane/insane.o build/src/monster/medic/medic.o build/src/monster/misc/move.o build/src/monster/mutant/mutant.o build/src/monster/parasite/parasite.o build/src/monster/soldier/soldier.o build/src/monster/supertank/supertank.o build/src/monster/tank/tank.o build/src/player/client.o build/src/player/hud.o build/src/player/trail.o build/src/player/view.o build/src/player/weapon.o build/src/savegame/savegame.o build/src/shared/flash.o build/src/shared/rand.o build/src/shared/shared.o make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-xatrix-2.06' + /usr/bin/make -O -j8 V=1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/lib64/games/quake2 ARCH=aarch64 -C quake2-ctf-1.06 make: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> Building game.so mkdir -p release make: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' /usr/bin/make release/game.so make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_chase.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_chase.o src/g_chase.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_main.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_main.o src/g_main.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_ai.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_ai.o src/g_ai.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_combat.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_combat.o src/g_combat.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_cmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_cmds.o src/g_cmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_monster.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_monster.o src/g_monster.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_spawn.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_spawn.o src/g_spawn.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_items.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_items.o src/g_items.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_phys.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_phys.o src/g_phys.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_save.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_save.o src/g_save.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_func.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_func.o src/g_func.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_svcmds.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_svcmds.o src/g_svcmds.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_trigger.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_trigger.o src/g_trigger.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_utils.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_utils.o src/g_utils.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_target.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_target.o src/g_target.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/menu/menu.c mkdir -p build/src/menu cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/menu/menu.o src/menu/menu.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/monster/move.c mkdir -p build/src/monster cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/monster/move.o src/monster/move.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_misc.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_misc.o src/g_misc.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/player/trail.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/player/trail.o src/player/trail.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_weapon.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_weapon.o src/g_weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/player/hud.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/player/hud.o src/player/hud.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/player/view.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/player/view.o src/player/view.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/player/client.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/player/client.o src/player/client.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/shared/shared.c mkdir -p build/src/shared cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/shared/shared.o src/shared/shared.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/g_ctf.c mkdir -p build/src cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/g_ctf.o src/g_ctf.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> CC src/player/weapon.c mkdir -p build/src/player cc -c -O2 -fno-strict-aliasing -fomit-frame-pointer -Wall -pipe -g -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -fPIC -o build/src/player/weapon.o src/player/weapon.c make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' make[1]: Entering directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' ===> LD release/game.so cc -shared -o release/game.so build/src/g_ai.o build/src/g_chase.o build/src/g_cmds.o build/src/g_combat.o build/src/g_ctf.o build/src/g_func.o build/src/g_items.o build/src/g_main.o build/src/g_misc.o build/src/g_monster.o build/src/g_phys.o build/src/g_save.o build/src/g_spawn.o build/src/g_svcmds.o build/src/g_target.o build/src/g_trigger.o build/src/g_utils.o build/src/g_weapon.o build/src/menu/menu.o build/src/monster/move.o build/src/player/client.o build/src/player/hud.o build/src/player/trail.o build/src/player/view.o build/src/player/weapon.o build/src/shared/shared.o make[1]: Leaving directory '/home/iurt/rpmbuild/BUILD/quake2-7.40/quake2-ctf-1.06' + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.RDVr9I + umask 022 + cd /home/iurt/rpmbuild/BUILD + '[' 1 -eq 1 ']' + '[' /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 '!=' / ']' + rm -rf /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 ++ dirname /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 + mkdir -p /home/iurt/rpmbuild/BUILDROOT + mkdir /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 + cd quake2-7.40 + '[' 1 -eq 1 ']' + rel=release + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2 + install -m755 release/quake2 /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/quake2 + install -m755 release/q2ded /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/q2ded + install -m755 release/ref_gl1.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl1.so + install -m755 release/ref_gl3.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl3.so + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2 /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ctf /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/rogue /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/xatrix + install -m755 release/baseq2/game.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2/ + install -m755 quake2-rogue-2.05/release/game.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/rogue/ + install -m755 quake2-xatrix-2.06/release/game.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/xatrix/ + install -m755 quake2-ctf-1.06/release/game.so /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ctf/ + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/quake2/baseq2 /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/quake2/ctf + install -m644 /home/iurt/rpmbuild/SOURCES/q2ded.cfg /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/quake2/baseq2/server.cfg + install -m644 /home/iurt/rpmbuild/SOURCES/q2ctf.cfg /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/quake2/ctf/server.cfg + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d + install -m755 /home/iurt/rpmbuild/SOURCES/q2ded.sh /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ded + install -m755 /home/iurt/rpmbuild/SOURCES/q2ctf.sh /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ctf + for FILE in q2ded q2ctf + sed -i -e 's|daemon[ ].*${NAME}|daemon /usr/games/${NAME}|' /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ded + sed -i -e 's|^Q2_CONFIGDIR=.*|Q2_CONFIGDIR="/etc/quake2"|' /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ded + for FILE in q2ded q2ctf + sed -i -e 's|daemon[ ].*${NAME}|daemon /usr/games/${NAME}|' /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ctf + sed -i -e 's|^Q2_CONFIGDIR=.*|Q2_CONFIGDIR="/etc/quake2"|' /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/etc/rc.d/init.d/q2ctf + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/games + cat + install -m755 quake2.sh /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/games/quake2 + cat + install -m755 q2ded.sh /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/games/q2ded + install -m0644 stuff/yq2.cfg /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2 + install -m0644 stuff/icon/Quake2.png -D /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/icons/hicolor/48x48/apps/quake2.png + install -m0644 stuff/icon/Quake2.svg -D /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/icons/hicolor/scalable/apps/quake2.svg + install -d /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/applications + cat + cat + cat + cat + ln -sf /etc/quake2/baseq2/server.cfg /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2/server.cfg + ln -sf /etc/quake2/ctf/server.cfg /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ctf/server.cfg + /usr/lib/rpm/find-debuginfo.sh -j16 --strict-build-id -m -i --build-id-seed 7.40-1.mga8 --unique-debug-suffix -7.40-1.mga8.aarch64 --unique-debug-src-base yamagi-quake2-7.40-1.mga8.aarch64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 -S debugsourcefiles.list /home/iurt/rpmbuild/BUILD/quake2-7.40 explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ctf/game.so explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/quake2 explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl1.so explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/q2ded explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/xatrix/game.so explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/rogue/game.so explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2/game.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/quake2 explicitly decompress any DWARF compressed ELF sections in /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl3.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/baseq2/game.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/rogue/game.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl1.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ctf/game.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/q2ded extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/xatrix/game.so extracting debug info from /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/lib64/games/quake2/ref_gl3.so original debug info size: 12436kB, size after compression: 9696kB /usr/lib/rpm/sepdebugcrcfix: Updated 8 CRC32s, 0 CRC32s did match. 14924 blocks + '[' -n '' ']' + /usr/share/spec-helper/clean_files + '[' -n '' ']' + /usr/share/spec-helper/compress_files .xz + '[' -n '' ']' + /usr/share/spec-helper/relink_symlinks + '[' -n '' ']' + /usr/share/spec-helper/clean_perl + '[' -n '' ']' + /usr/share/spec-helper/lib_symlinks + '[' -n '' ']' + /usr/share/spec-helper/gprintify + '[' -n '' ']' + /usr/share/spec-helper/fix_mo + '[' -n '' ']' + /usr/share/spec-helper/translate_menu + '[' -n '' ']' + /usr/share/spec-helper/fix_pamd + '[' -n '' ']' + /usr/share/spec-helper/remove_info_dir + '[' -n '' ']' + /usr/share/spec-helper/fix_eol + '[' -n '' ']' + /usr/share/spec-helper/check_desktop_files + '[' -n '' ']' + /usr/share/spec-helper/check_elf_files + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python 1 1 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs mangling shebang in /usr/games/quake2 from /bin/sh to #!/usr/bin/sh mangling shebang in /usr/games/q2ded from /bin/sh to #!/usr/bin/sh mangling shebang in /etc/rc.d/init.d/q2ded from /bin/bash to #!/usr/bin/bash mangling shebang in /etc/rc.d/init.d/q2ctf from /bin/bash to #!/usr/bin/bash Processing files: yamagi-quake2-7.40-1.mga8.aarch64 Executing(%doc): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.3E8JSJ + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + DOCDIR=/home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2 + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2 + cp -pr README.md /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2 + cp -pr CHANGELOG /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2 + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(yamagi-quake2.desktop) quake2 = 1:7.40 yamagi-quake2 = 1:7.40-1.mga8 yamagi-quake2(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libGL.so.1()(64bit) libSDL2-2.0.so.0()(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.17)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.17)(64bit) libm.so.6(GLIBC_2.29)(64bit) Conflicts: yamagi-quake2-server < 1:5.34-1 Processing files: yamagi-quake2-ctf-7.40-1.mga8.aarch64 Executing(%doc): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.8n8ZGJ + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + DOCDIR=/home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-ctf + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-ctf + cp -pr quake2-ctf-1.06/README quake2-ctf-1.06/CHANGELOG /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-ctf + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(yamagi-quake2-ctf.desktop) config(yamagi-quake2-ctf) = 1:7.40-1.mga8 quake2-ctf = 1:7.40 yamagi-quake2-ctf = 1:7.40-1.mga8 yamagi-quake2-ctf(aarch-64) = 1:7.40-1.mga8 Requires(interp): /bin/sh /bin/sh Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /bin/sh rpm-helper Requires(preun): /bin/sh rpm-helper Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) Processing files: yamagi-quake2-xatrix-7.40-1.mga8.aarch64 Executing(%doc): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.Ku3MMJ + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + DOCDIR=/home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-xatrix + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-xatrix + cp -pr quake2-xatrix-2.06/README quake2-xatrix-2.06/CHANGELOG /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-xatrix + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(yamagi-quake2-xatrix.desktop) quake2-xatrix = 1:7.40 yamagi-quake2-xatrix = 1:7.40-1.mga8 yamagi-quake2-xatrix(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) Processing files: yamagi-quake2-rogue-7.40-1.mga8.aarch64 Executing(%doc): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.AOGBjJ + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + DOCDIR=/home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-rogue + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-rogue + cp -pr quake2-rogue-2.05/README quake2-rogue-2.05/CHANGELOG /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64/usr/share/doc/yamagi-quake2-rogue + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(yamagi-quake2-rogue.desktop) quake2-rogue = 1:7.40 yamagi-quake2-rogue = 1:7.40-1.mga8 yamagi-quake2-rogue(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) Processing files: yamagi-quake2-server-7.40-1.mga8.aarch64 Provides: config(yamagi-quake2-server) = 1:7.40-1.mga8 quake2-server = 1:7.40 yamagi-quake2-server = 1:7.40-1.mga8 yamagi-quake2-server(aarch-64) = 1:7.40-1.mga8 Requires(interp): /bin/sh /bin/sh Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /bin/sh rpm-helper Requires(preun): /bin/sh rpm-helper Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.17)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.17)(64bit) Conflicts: yamagi-quake2 < 1:5.34-1 Processing files: yamagi-quake2-debugsource-7.40-1.mga8.aarch64 Provides: yamagi-quake2-debugsource = 1:7.40-1.mga8 yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Processing files: yamagi-quake2-debuginfo-7.40-1.mga8.aarch64 Provides: debuginfo(build-id) = 04dd967c79c6f2a940681a06461acccb2ccfcb66 debuginfo(build-id) = 44f2ce3a6c45af2fd05e3e9169d889fd74846dbe debuginfo(build-id) = 95a5819409507161c0c02d697af30b08be032f48 debuginfo(build-id) = da7d9d6478a3d0c63696b77a90e94020ae732f89 yamagi-quake2-debuginfo = 1:7.40-1.mga8 yamagi-quake2-debuginfo(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Processing files: yamagi-quake2-ctf-debuginfo-7.40-1.mga8.aarch64 Provides: debuginfo(build-id) = c2a9dfc40277ee03f1423e89d6a5ff935ed1d359 yamagi-quake2-ctf-debuginfo = 1:7.40-1.mga8 yamagi-quake2-ctf-debuginfo(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Processing files: yamagi-quake2-xatrix-debuginfo-7.40-1.mga8.aarch64 Provides: debuginfo(build-id) = f489fecc621c811b46a372cc080d84a9efd18c71 yamagi-quake2-xatrix-debuginfo = 1:7.40-1.mga8 yamagi-quake2-xatrix-debuginfo(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Processing files: yamagi-quake2-rogue-debuginfo-7.40-1.mga8.aarch64 Provides: debuginfo(build-id) = 1d074e92355d93be33d40f6d63d42794353f2fc2 yamagi-quake2-rogue-debuginfo = 1:7.40-1.mga8 yamagi-quake2-rogue-debuginfo(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Processing files: yamagi-quake2-server-debuginfo-7.40-1.mga8.aarch64 Provides: debuginfo(build-id) = 4f930d5860085833335e3767511bee6090cbd093 yamagi-quake2-server-debuginfo = 1:7.40-1.mga8 yamagi-quake2-server-debuginfo(aarch-64) = 1:7.40-1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: yamagi-quake2-debugsource(aarch-64) = 1:7.40-1.mga8 Checking for unpackaged file(s): /usr/lib/rpm/check-files /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-server-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-ctf-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-ctf-debuginfo-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-server-debuginfo-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-xatrix-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-rogue-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-xatrix-debuginfo-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-rogue-debuginfo-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-debuginfo-7.40-1.mga8.aarch64.rpm Wrote: /home/iurt/rpmbuild/RPMS/aarch64/yamagi-quake2-debugsource-7.40-1.mga8.aarch64.rpm Executing(%clean): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.v9yhIL + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd quake2-7.40 + /usr/bin/rm -rf /home/iurt/rpmbuild/BUILDROOT/yamagi-quake2-7.40-1.mga8.aarch64 + RPM_EC=0 ++ jobs -p + exit 0 Executing(--clean): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.IYXC8H + umask 022 + cd /home/iurt/rpmbuild/BUILD + rm -rf quake2-7.40 + RPM_EC=0 ++ jobs -p + exit 0 D: [iurt_root_command] Success!