D: [iurt_root_command] chroot Installing /home/iurt/rpmbuild/SRPMS/fire-and-fondness-1.0.0-1.mga8.src.rpm Building target platforms: aarch64 Building for target aarch64 Executing(%prep): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.IxSAEl + umask 022 + cd /home/iurt/rpmbuild/BUILD + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + cd /home/iurt/rpmbuild/BUILD + rm -rf JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/bin/bzip2 -dc /home/iurt/rpmbuild/SOURCES/JohnGabrielUK-fire-and-fondness-b11242481aa0.tar.bz2 + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /home/iurt/rpmbuild/tmp/rpm-tmp.SVvfZi + umask 022 + cd /home/iurt/rpmbuild/BUILD + cd JohnGabrielUK-fire-and-fondness-b11242481aa0 + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + godot-headless --export Linux/X11 fire-and-fondness.pck Godot Engine v3.2.1.stable.mageia - https://godotengine.org ERROR: get_language_code: Invalid locale 'C'. At: core/translation.cpp:945. ERROR: set_locale: Unsupported locale 'C', falling back to 'en'. At: core/translation.cpp:969. reimport: begin: (Re)Importing Assets steps: 42 reimport: step 0: mover_left.png reimport: step 1: mover_right.png reimport: step 2: mover_up.png reimport: step 3: player.png reimport: step 4: remains.png reimport: step 5: restart.png reimport: step 6: roses.png reimport: step 7: scanlines.png reimport: step 8: solid.png reimport: step 9: switch_left.png reimport: step 10: switch_right.png reimport: step 11: teleporter.png reimport: step 12: teleport_target.png reimport: step 13: wall.png reimport: step 14: zombie.png reimport: step 15: tileset_full.png reimport: step 16: cover.png reimport: step 17: cover_enhanced.png reimport: step 18: icon.png reimport: step 19: loading.png reimport: step 20: wallpaper.jpg reimport: step 21: arrow_left.png reimport: step 22: arrow_right.png reimport: step 23: atari_fire.png reimport: step 24: button_off.png reimport: step 25: button_on.png reimport: step 26: cursor.png reimport: step 27: door_h_closed.png reimport: step 28: door_h_open.png reimport: step 29: door_v_closed.png reimport: step 30: door_v_open.png reimport: step 31: fastforward.png reimport: step 32: fire1.png reimport: step 33: fire2.png reimport: step 34: fire3.png reimport: step 35: fire4.png reimport: step 36: flamethrower.png reimport: step 37: frog.png reimport: step 38: home.png reimport: step 39: lady.png reimport: step 40: logo.png reimport: step 41: mover_down.png ERROR: _fs_changed: Cannot export project with preset 'Linux/X11' due to configuration errors: No export template found at the expected path: /home/iurt/.local/share/godot/templates/3.2.1.stable/linux_x11_64_debug No export template found at the expected path: /home/iurt/.local/share/godot/templates/3.2.1.stable/linux_x11_64_release At: editor/editor_node.cpp:611. ERROR: _fs_changed: Project export failed for preset 'Linux/X11', the export template appears to be missing. At: editor/editor_node.cpp:634. reimport: end ERROR: ~List: Condition "_first != __null" is true. At: ./core/self_list.h:112. ERROR: cleanup: There are still MemoryPool allocs in use at exit! At: core/pool_vector.cpp:69. error: Bad exit status from /home/iurt/rpmbuild/tmp/rpm-tmp.SVvfZi (%build) RPM build errors: Bad exit status from /home/iurt/rpmbuild/tmp/rpm-tmp.SVvfZi (%build) I: [iurt_root_command] ERROR: chroot